[quote="PixelRebirth":1yqw8usw]I kind of get the impression you want Construct to magically know which sprite you actually mean, no offense intended. But if you're using improper conditions your events won't do what you want them to.
Maybe you could post the cap, so people could give you examples on how to fix it.[/quote:1yqw8usw]
I am aware of this, my question actually was if there was a way to get an instance of a sprite in the event editor, but apparently there isn't :/ Since the engine itself (obviously) knows how many instances of a sprite and their properties on the layout, the editor should have a way of picking these.