Making an object pass through another

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Post » Mon Oct 17, 2011 8:36 pm

Right now I have some objects that bounce off each other, but I want the player object to have no collision. How would I do this?

Also, how do I make a bullet move in a random direction when it spawns?Crea2011-10-17 20:37:10
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Post » Mon Oct 17, 2011 8:57 pm

How are you moving all these objects? Can you post your .capx?
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Post » Mon Oct 17, 2011 9:37 pm

http://dl.dropbox.com/u/45093746/Asteroids.capx

Here you go
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Post » Mon Oct 17, 2011 9:46 pm

How about removing all the Physics behaviors (they're not needed) and all the Solid behaviors (so nothing is blocked by default) then handle collisions yourself in events?
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Post » Mon Oct 17, 2011 10:02 pm

I removed those, but now big asteroids only spawn 1 medium one instead of 3.

Also, I have no idea how to make them bounce.
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