Making collidable object non-collidable

For questions about using Classic.

Post » Sun Oct 24, 2010 11:29 am

1) There is a bug with system remove solid attribute. It simply doesnt work
2) Is there another way to make a given object non-solid realtime?

Thanks
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Post » Sun Oct 24, 2010 2:05 pm

1 yes its a known bug
2 there's an action to set the collision type
+ System: Start of layout
-> Sprite: Set collision mode to None
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Post » Sun Oct 24, 2010 2:21 pm

Thanks newt that helped allot
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