I dont know how popular this section is anymore, but i still decided to see if theres anyone lurking and willing to help me with this issue:
So, i have this simple concept/ idea of a single screen, top down, local multiplayer, physics based racer, where the cars stay on a single, immovable screen and the environment, road and everything else kind of just scrolls from top to bottom.
Now all this is pretty much a-ok and working, after doing some simple tests. scrolling isnt really the issue.
What really stopped me was kind of important though. I have no idea how to make curves, and i really need to implement that. straight road would get boring really quick. What im thinking would be something like the curve effect in the old game Pole position, or the old commodore 64 classic pit stop, only top down, instead of that pseudo 3D effect.
Does anyone have ANY good ideas how to make that effect? Or maybe some example of an effect that does this?
Any piece of advice would be greatly appreciated at this point since im kind of at a dead end here and cant come up with a solution on my own..
Anyways, thanks for reading!