I intend on making games for a bit of extra money, but by no means as a main source of income.
I now my limitations (drawing and sound) and my strong points (creativity and story telling). Mixing both, I can't yet make a full complete game on my own and my work doesn't leave me with enough energy to make it at the end of the day on a regular fashion.
Also, being a fairly new addition to the game making scene (bought GM8.1 August last year), and construct a month ago, I've been trying to find the most suitable tool for me. Having selected (and payed for) them, I can now get down to business.
My goals are making a game to at least pay for the tools I used to make them. No more, no less. Recoup investment and then make the next game so it makes enough money to pay a bill.
That's it, making games to help pay for a bill. Not a too ambitious project now, is it?