Making transitions and scene

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Post » Fri May 11, 2012 2:10 am

Hi!

I'm working on a platform art game. Yes, another platform art game. :D

My game will be entirely hand-drawn divided into three main zones.

Probably I'm doing this totally wrong, but I'm actually drawing the levels on Photoshop and I'm not using a tiled background.

Is it a bad idea?

Also wanted to know how can I make the transition between one level and the other.

Thank you very much in advance for the help.
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Post » Fri May 11, 2012 5:46 am

Hand drawn backgrounds sound great to me and no, there should be no problem with drawing the full background manually. There may be some things to consider though, like the loading time for the images, if they're large. You may want to compress them as JPEG files to help with the filesize.

If the background is full of repeating textures, you might want to just bring the textures into C2 and use the Tiled Background.

As for transitions, there's no built-in way currently to do transitions. You'll need to do them manually. There's one great example I can think of posted by a user in the following thread:

http://www.scirra.com/forum/example-custom-transition_topic50936.html
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Post » Fri May 11, 2012 9:55 am

This example has been deprecated, there a best solution proves flawless transition:

http://dl.dropbox.com/u/3285817/Transition_mod/Transition_mod_V2.capx

by onezephyrJoannesalfa2012-05-11 09:56:19
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Post » Sat May 12, 2012 11:57 pm

Thanks for the help guys. :)

I'll try and see what happens!
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