Maniac Mansion style Point and Click (Version 2)

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Post » Mon Jan 25, 2016 12:09 am

User interface is enabled doors 1-2 open close.
Walk Right - Left full length of layout.
Mobile Touch enabled
Walking zone set for doors and stairs.
Currently switch layout / scene disabled due to working on better walkto movement.
Demo so far as it sits.
https://www.scirra.com/arcade/role-play ... es/mm-5070

Related topic to current known issues.
how-do-i-set-on-touch-movement-advanced_t167297
Last edited by Carbincopy on Tue Feb 02, 2016 10:01 pm, edited 1 time in total.
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Post » Mon Jan 25, 2016 4:52 am

ok! added look control and door 1-2 goto layout1.

found issue when goto layout doors close and they should stay open unless closed.
maybe set default to open and on start of layout close but think that will cause the same issue. tried on start of layout open_1 = 1 set open visible, but did not seam to work.

updated: Fixed doors closing on start of layout.
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Post » Mon Jan 25, 2016 10:03 am

Good work man, it bring back memories...

(And, I remember a pair of years ago, when I tried my first Game Creation Tool, it was Adventure Game Studio...
Now it' s great working on a Tool that can do the same thing, in addition to other hundreds and on all hardware platforms.)
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Post » Mon Jan 25, 2016 4:50 pm

man nice, I was just thinking about this game the other day.

and this:
https://www.youtube.com/watch?v=lxcBg6ki3rY
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Post » Tue Jan 26, 2016 12:18 am

HR78 wrote:Good work man, it bring back memories...

(And, I remember a pair of years ago, when I tried my first Game Creation Tool, it was Adventure Game Studio...
Now it' s great working on a Tool that can do the same thing, in addition to other hundreds and on all hardware platforms.)


Oh Yah! Zak Mc, MM and Leisure Suit Larry where The games I grew up on. I want to recreate the experience and give these games new life on mobile devices.
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Post » Tue Jan 26, 2016 12:21 am

mudmask wrote:man nice, I was just thinking about this game the other day.

and this:
https://www.youtube.com/watch?v=lxcBg6ki3rY


It has been fun so far building this point and click style game. Just having issues with walking around objects. I was looking at a jedi click and play where they added a round table so I know it can be done with construct 2. Just have to keep tweaking the code.
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Post » Tue Jan 26, 2016 8:06 am

currently in two parts as I work out the bugs.

This link is to my interactive inventory for my click, drag n play game.

https://www.scirra.com/arcade/other-gam ... ntory-5085
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Post » Tue Jan 26, 2016 8:21 am

nicely done @carbincopy
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Post » Tue Jan 26, 2016 8:50 am

wizdigitech wrote:nicely done @carbincopy


Thanks for the inspiring words.

It's coming together pretty nicely so far. Just have to finger out the bug / issue with walking over objects.
I tried pathfinding and did not like how the player would make circles before moving to touch x,y and moveto for some reason disables collisions and can't seam to set them so he moves around the object.
Sure I could just use images that are square and dull, But I really want to learn how to spice the design up.

I will keep pound away at the keys until ether I get bored and start a new project or I get it to work right.

Have fun and enjoy. Jeremy C.
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Post » Wed Jan 27, 2016 9:36 am

pathfinding version with pathfinding issues.
https://www.scirra.com/arcade/role-play ... abled-5103

i still like moveto better just have to have time to fix the walking on walls issues for stairs.
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