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Post » Sun Apr 12, 2015 1:11 pm

Hi all.
I'm an animator Illustrator who is keen to make a platformer. I have NO programming experience but have been playing about with Construct 2 on and off for the past week.

While this has a long way to go, I thought I'd post up some pics.

The boy and dog have been kidnapped and you play the dog, working frantically to save his enslaved master...
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Cheers!
Glenn
Last edited by glennmel on Tue May 05, 2015 9:53 am, edited 4 times in total.
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Post » Sun Apr 12, 2015 1:21 pm

This look like a really funny game.
Cant wait to see it in motion (or better to play it).
Keep on!
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Post » Thu Apr 16, 2015 1:04 pm

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Building some intro cinematics in blender.
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Post » Thu Apr 16, 2015 1:05 pm

I have been hard at work getting my head around subroutines and variables and it's all hanging together much more nicely. Soon I will be able to start building levels! :)

here is a quick render of my opener as it stands. I consider this to be blocking at best. Hope to polish it up later.

https://youtu.be/6iLKaGpwifQ

Glenn
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Post » Fri Apr 24, 2015 3:39 am

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Post » Fri Apr 24, 2015 4:04 am

Great job so far!
This game reminds me of Sleepwalker for the Amiga CD32. The concept is pretty much the same.
I look forward to more. :)
Be sure to check out my Metroidvania game, A Hole in the Earth
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Post » Sat Apr 25, 2015 1:41 pm

"This game reminds me of Sleepwalker for the Amiga CD32."
Eek. I hadn't seen that. Well, I guess in Sleepwalker the dog is pushing the kid around which I don't do in mine. I don't want to watch too much of that in case I get influenced by it.

Still working on the levels. Plugged in a level selector and GUI. The menus and buttons are quite a bit of work :)

Glenn
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Post » Sun Apr 26, 2015 7:20 am

https://www.youtube.com/watch?v=28ncUzyVeSw&feature=youtu.be
Here is an update. My dog switches from platformer to 8 direction. as well as a random enemy spawner at work. LOTS of changes happening and the GUI is under way. Slow as I'm doing it by myself. :)
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Post » Tue May 05, 2015 9:54 am

Updated the first post with screens of my progress.
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Post » Wed May 06, 2015 3:53 am

Wow, the graphics are really sharp. I like! Nice job!
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