Many publishers do not accept construct2 html5 games

Ideas and discussion about publishing and distributing your games

Post » Wed Sep 17, 2014 1:41 pm

It sounds like some publishers blame browser bugs on C2 as well. For example the Android stock browser on old devices is really slow (no GPU acceleration) and can't play more than one audio track at a time, and on top of that can only start that track in a user input event, so it effectively cannot play any game sound effects, only a backing track. I reckon some publishers try a game in the Android stock browser and think "we can't accept Construct 2 games, they are very slow and don't support audio". Well, that is 100% the browser's fault, and will affect any HTML5 game using any framework... but we're not there to tell them that! It might be worth reminding them issues like that are browser bugs, not C2 bugs.
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Post » Thu Sep 18, 2014 2:36 am

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Last edited by gameop on Mon Oct 03, 2016 8:47 pm, edited 1 time in total.
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Post » Thu Sep 18, 2014 10:46 am

@Ashley & all construct2 developers. isn't Indie means to develop games without a publisher?? Wikepedia says:
Independent video games (commonly referred to as indie games) are video games created by individuals or small teams generally without video game publisher financial support. Indie games often focus on innovation and rely on digital distribution. Indie gaming has seen a rise in the latter half of the 2000s decade, primarily due to new online distribution methods and development tools

So how comes that indie developers wants publishers? :? then I guess it is not considered as indie. :roll:
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Post » Thu Sep 18, 2014 10:47 am

@Ashley & all construct2 developers. isn't Indie means to develop games without a publisher?? Wikepedia says:
Wikipedia wrote:Independent video games (commonly referred to as indie games) are video games created by individuals or small teams generally without video game publisher financial support. Indie games often focus on innovation and rely on digital distribution. Indie gaming has seen a rise in the latter half of the 2000s decade, primarily due to new online distribution methods and development tools

So how comes that indie developers wants publishers? :? then I guess it is not considered as indie. :roll:[/quote]
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Post » Thu Sep 18, 2014 11:30 am

In our context I think it meant that we're free voice in making decision for our games because there are no controlling "parties" who are usually funding bodies/individual. Independent in making decision and independent in funding it.
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Post » Thu Sep 18, 2014 1:23 pm

gameop wrote:The only bug construct 2 has at the moment is the double canvas bug in older samsung devices. It wasn't there in R168 so an update in R169 might have caused it to happen.

Well if it doesn't happen anywhere else it already sounds very likely to be a browser bug, but perhaps we can still work around it, especially if you can track it down to a particular release number that first broke it. Is there a bug report for that in the bugs forum? There ought to be a thread so we can track the specific issue over time, and maybe get some help from other users in reproducing it and narrowing it down to specific devices/Android OS versions.
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Post » Thu Sep 18, 2014 2:18 pm

i just encountered this bug yesterday the first time, construct version 180, Samsung S3 Mini, sadly i cant help much more
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Post » Thu Sep 18, 2014 4:10 pm

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Post » Sun Sep 21, 2014 12:50 am

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Post » Sun Sep 21, 2014 2:17 am

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