Hello again. I made a level generator for my WIP game, but I want it to look like a ancient cave. Currently, the Objects making the level are black squares, which I want to make seamless using a tiled background. How would I use "Mask" to achieve this?
TL;DR How do I make the black boxes appear as seamless using Mask and TLBG?
Here is an EXE (safe) of the level thing.
Arrow keys: move/jump
Shift+Arrow keys: Change gravity direction