Matchbox gave me an idea...

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Post » Thu Apr 10, 2008 1:21 am

I was playing around with my daughters Matchbox cars the other day, and it suddenly gave me an idea... Since I am working on an overhead view car game in Construct, I thought it would be cool to use some Matchbox cars, and take photo's of them from direct overhead view using my friends 9mpx Digital SLI Macro camera... I could also take "texture" samples from things like grass, dirt, and the road etc to make the rest of my graphics...

What do you think? Or should I just draw some cars like everyone else?
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Post » Thu Apr 10, 2008 1:41 am

How about both? Take the photos and then rework your own cars from the "textures."

More work, but then you can recolor or add designs that are more unique to you.
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Post » Thu Apr 10, 2008 3:29 am

[quote="Jeswen":1hbba900]How about both? Take the photos and then rework your own cars from the "textures."

More work, but then you can recolor or add designs that are more unique to you.[/quote:1hbba900]

My thoughts exactly... in fact I just went over to Kmart across the way there and started looking at Hotwheels cars for like $1.60 each... then I got carried away after about 30 minutes of looking at toy cars and ended up going from $1.60, to $5.80, to $11.99, to $19.95 for these two 1/24 scale Chevys. I got a 1968 Camaro SS, and a Nova SS Coupe from the Maisto toys range... they look damn sweet.

I'll go get my friends camera tomorrow and try to take some snaps this weekend with the macro function. Ill also comendere my mates old record player so I can do a short video of the car spinning around so I can chop it out with FXhome and use it for a groovy car selection menu thing. Hopefully this will work out the way I want it to, otherwise my daughter now has two expensive toys to play with lol.

*EDIT*
For the damage model... do I take a hammer to the cars after I have all the photos I need of it "not smashed"?? Or should I just Photoshop the damage? I think a hammer would be more fun! :lol:
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Post » Thu Apr 10, 2008 3:40 am

Haha, yeah ... more fun that way :P

Look online for some free images of just grunge - anything really. Sticks, cracked walls, etc. Then (in photoshop or similar) make a new layer, grayscale it and use overlay, erasing the details you don't need.

Best to mix photo textures with more photo textures IMO.
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Post » Thu Apr 10, 2008 4:31 am

[quote="Jeswen":1w5iix5o]Haha, yeah ... more fun that way :P

Look online for some free images of just grunge - anything really. Sticks, cracked walls, etc. Then (in photoshop or similar) make a new layer, grayscale it and use overlay, erasing the details you don't need.

Best to mix photo textures with more photo textures IMO.[/quote:1w5iix5o]

I'm not to shabby and "grunging" up textures with scum and ooze and cracks etc... The only thing I can see problems with is going to be the building faces. I will probably end up going around the city taking photos of various buildings and using those as a basis... I have to make them look "post apocalyptic" so it may take more work than I am bargaining on... but time will tell in the end.
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Post » Thu Apr 10, 2008 4:52 am

Just don't go for the same idea with the cars ... don't want to actually damage any buildings ;)
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Post » Thu Apr 10, 2008 5:01 am

[quote="Jeswen":ukaqzvit]Just don't go for the same idea with the cars ... don't want to actually damage any buildings ;)[/quote:ukaqzvit]

You take all my fun away! D:<

*EDIT*
Here's what one of the models look like anyway:


And the other:
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