Math Hero For My Son

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Post » Wed Feb 11, 2015 1:52 am

Hey;

Little guys is learning his times tables and I thought a little game to play would be fun.. here's what I came up with!

www.jeffdesjardins.com/Games/Math_Hero
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Post » Wed Feb 11, 2015 6:10 am

These numbers look awesome :)

How did you make the 3d textures? Are the tasks dynamic with levels?

Great idea, was coding a similar game before some years. but with much more indie gfx. It ended in a math genius construct at level 50 with multiplayer :)
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Post » Wed Feb 11, 2015 6:24 am

Well done, seems like it could work really well for kids.

I felt that the 2nd level dragged on for a bit, though. Idea for an advanced level - adding time - the bubbles could slowly float up and if you miss them it's the same as picking a wrong answer.
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Post » Wed Feb 11, 2015 12:01 pm

nice game!
i think theres a small bug, if you jumped the correct answer and overlap an other (invisible) answer, you get substracted points like you didnt got the correct answer
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Post » Wed Feb 11, 2015 3:34 pm

thanks guys for the positive feedback - still trying to get a few bugs out like the one FLDR mention.. I'll be posting for help shortly on figuring out what I can do to correct it.

XEED - ya it's all dynamic as they progress... I'm working on adding a timer it was in the roots for this project.
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Post » Thu Feb 12, 2015 12:22 am

Great idea and nice game
I don't know if you using array or not, because one of the questions repeat 3 times in the same level.
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Post » Fri Feb 13, 2015 8:33 pm

Pretty cool. Is it alright for one answer bubble to match another bubble?

For example 9x2 = 5? 5? 10? or 18?

If not, if I may suggest, in your algorithm, check if a number matches any other number in your bubbles. If matching, generate another number.
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Post » Sat Feb 14, 2015 3:17 pm

desjardins2014 wrote:thanks guys for the positive feedback - still trying to get a few bugs out like the one FLDR mention.. I'll be posting for help shortly on figuring out what I can do to correct it.

XEED - ya it's all dynamic as they progress... I'm working on adding a timer it was in the roots for this project.

to solve the bug i mentioned you can just add an condition to the event "if 'number' is visible"
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Post » Sat Feb 14, 2015 3:40 pm

Great job so far! After playing through it so many cool little ideas started to pop up in my head to expand the concept which Im sure you have thought of. Adding a timer is a good idea for sure, maybe adding it in after the first stage to up the challenge. I can picture bosses, other types of mathematics, this would also be quite good to play on mobile.
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Post » Sat Feb 14, 2015 4:12 pm

desjardins2014 wrote:Hey;

Little guys is learning his times tables and I thought a little game to play would be fun.. here's what I came up with!

http://www.jeffdesjardins.com/Games/Math_Hero


nice , you should expand it more :D looks good , i wold increase the numbers or get more random once cause now i got only 1x3,2x3,9x3 mostly
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