Max fall speed platform property limits upwards motion too

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Post » Thu Mar 30, 2017 11:14 pm

On the attached C3P there are two copies of a platformer sprite with the default behaviour values, except that one of them has a max fall speed of 100.

When jumping, they should make the same kind of jump until fall, when the modified object should make a floaty slow fall, but the speed limit is applied while ascending too so it barely jumps.

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Post » Fri Mar 31, 2017 11:07 am

Thanks, should be fixed in r14.
Scirra Founder
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