I'd like to create random mazes like this one
. Does anyone have some existing code to share? I've read lots of posts on the forum, like this one
and had a go at implementing an algorithm directly in C2, but if I could leverage others' efforts it would be great. I've also tried the Roguelike plugin, which is awesome, but the difference between what I want and those solutions is that a wall takes up a cell, which is not what I want. My aim is to navigate player and monster sprites around the maze, with each maze cell equal to a player movement position.