Maze with physics

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Post » Sun Jan 22, 2012 2:47 pm

Hello,

I've been testing with physics in C2, and I tried to make a rotatory maze with a ball, so you would rotate the maze and the ball would go around inside of it.

But after testing for awhile, I can't get the ball to move. I tried rotating the layer and the layout, but of course, they were the same layer/layout where the ball was, so it didn't work. Would I have to rotate only the maze? I tried that, but since the maze had a collision mask it didn't work..

Thanks.
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Post » Sun Jan 22, 2012 3:47 pm

mhhhh...i would have to see the CAPX to give a speccific answer, but are you sure, that all elements inherit the physics behaviour?

What is the "force" that should move the objects? Pure gravity?
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Post » Sun Jan 22, 2012 5:19 pm

[QUOTE=Weishaupt] mhhhh...i would have to see the CAPX to give a speccific answer, but are you sure, that all elements inherit the physics behaviour?

What is the "force" that should move the objects? Pure gravity?[/QUOTE]

Yup, pure gravity! I'll upload the cap when I have the chance, I'm on a cellphone right now.. But thanks!
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Post » Sun Jan 22, 2012 9:25 pm

Here it is:

http://www.mediafire.com/?66upp5cy9fh57r2

I'm pretty sure that to fix this all I'd have to do is rotate the maze itself, but I have no idea how to make the green bars (which is where the ball colides) turn with the maze at the exact position..
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