md5 check on node webkit

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Post » Fri Aug 30, 2013 3:02 am

Sent you a PM but this appears to be a reasonable fix:
http://www.scirra.com/forum/plugincb-hash-md5-sha1-and-sha256_topic43824.html
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Post » Fri Aug 30, 2013 5:35 pm

Awesome stuff, guys!
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Post » Fri Aug 30, 2013 11:33 pm

Does it affect performance and memory in the hardware?
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Post » Sat Aug 31, 2013 3:49 am

How do you use it with package.nw ? Mind sharing step by step ?

Thanks
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Post » Sat Aug 31, 2013 3:58 am

@Joannesalfa I'm not sure, but when I tested it it run pretty well (same as Node-Webkit). But it did increase the file (my game is around 65mb right now, with Enigma it became 104mb).

@tumira here's a gif


I didn't change any options for this to work.
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Post » Sat Aug 31, 2013 4:19 am

@andreyin

Thank you very much.

This is for windows only right ? How do we protect our assets if we want to distribute it in linux or mac ?

How to use the hash plugin to check the md5 sum of the package.nw ?

Thanks again.

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Post » Sat Aug 31, 2013 4:22 am

@tumira

yes, windows-only apparently..

I haven't tried using the hash plugin yet, I'm not sure it's even possible.
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