Mega Man Mythril from Fireskies Studios

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Post » Mon Jul 25, 2011 9:24 am

Ok, ok... so Fireskies Studios is really just me and a few friends, but we're building a Mega Man fangame in Construct Classic (hurray!) and we've just made our first gameplay video on youtube!

http://www.youtube.com/user/FireSkiesStudios?blend=5&ob=5

This project is coming along very nicely and I've had some very helpful advice from members of this forum, so I wanted to show everyone what that advice was helping to achieve, so please feel free to watch, comment, or even (gasp) subscribe lol, we can use every bit of support!
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Post » Mon Jul 25, 2011 9:25 am

...if the above link doesn't work for some reason you can also try...

http://www.youtube.com/watch?v=3_cwsZzF6sk

thanks again!!
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Post » Mon Jul 25, 2011 9:43 am

Looks great from the videos. Seems very close to the original series as well, which I haven't played for a long time. Could never figure out how to create good platformer AI...

Looking forward to seeing how this turns out and playing a demo!
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Post » Mon Jul 25, 2011 11:22 am

Pragmatic "please don't sue us" ^^

Cool presentation vid. I wish, though, that you showed some images of the boss, instead of just showing its room and dirty dancing ;)
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Post » Mon Jul 25, 2011 11:27 am

Very cool!
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Post » Mon Jul 25, 2011 2:00 pm

Looking very polished!
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Post » Mon Jul 25, 2011 3:39 pm

Thanks everyone! Progress is coming along nicely, and after a little while I'll be making a progress update vid, which I'll post here as well
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Post » Tue Jul 26, 2011 10:37 pm

also, if anyone is wondering how any of the engine has been done thus far, please feel free to pm me, as I don't mind sharing at all. I'd say just to ask me here, but this is the wrong thread to do it in.
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Post » Wed Jul 27, 2011 5:35 am

Disco Man stage? With shag carpeting?

Ha ha ha, that made my day.

This looks great!
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