Megaman Engine

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Post » Sat Dec 03, 2011 1:45 am

Hey everyone ,

As you knowed i made a megaman engine
and i want you guys to test it and give feedback
you can find it in the arcade examples section


thanks
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Post » Sat Dec 03, 2011 2:09 am

Hi
Might add an image point to spawn the bullet from when the sprite is mirrored.
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Post » Sat Dec 03, 2011 2:15 am

I tried but image spawn at the player sprite
(i think i made a mistake in the player point grammar XD )
I'll fix it later

And also Newt thanks for feedbackkbdmaster2011-12-03 02:16:19
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Post » Sat Dec 03, 2011 12:37 pm

G'day,
I played with the demo for about 15 minutes and found a bug. I'm running ATI 10.10 drivers so I doubt it's my PC.

Firefox/Chrome/Opera
-Occasionally Megaman won't jump during/after screen scroll.

Opera
-When previous glitch occurs it may also scroll the webpage.

I am going to assume the same glitch will occur in IE. I will leave it to you to test that.

As funny as it is seeing Megaman hurl lasers from his mouth I have to agree with Newt.

I will be glad to test it again when you revise it. GosuDesign2011-12-03 12:47:53
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Post » Sat Dec 03, 2011 1:48 pm

thank you very much i'll try to fix bugs
(i think that if i make the screen scroll with a specific object
it will run well)

thanks for feedback
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Post » Sat Dec 03, 2011 4:01 pm

- fixed the megaman buster hurling from megaman head

i'll fix the scroll and i'll add charging sprites and then i'll
re-submit it to arcade
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