Megaman X dashing

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Post » Thu Aug 01, 2013 10:53 am

@fassFlash I would ask you try to be a polite. Programming requires a lot of patience until you get a better idea.
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Post » Tue Aug 13, 2013 1:25 pm

swear words=not polite? I don't think so. I didn't tell a single bad word to you.
And yeah, what do you mean.
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Post » Tue Aug 13, 2013 2:26 pm

I believe he means polite in the sense that you sound very aggressive/impatient while demanding information.
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Post » Tue Aug 13, 2013 3:51 pm

If you mean like that, then yes, I sound like an asshole.
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Post » Tue Aug 13, 2013 4:23 pm

You most certainly do. Chill out, and try to treat people who are attempting to help you with a little respect.

Here is a capx. I don't know exactly how the Megaman X dash works, but I assume this is what you mean. It should certainly be enough to get you going.
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Post » Tue Aug 13, 2013 7:33 pm

@GeometriX

I've been trying to figure out how to do dashes etc for a little while now. This was very helpful, Thanks . My approach was vector, but this runs smoothly
Hoyer2013-08-13 20:09:13
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Post » Tue Aug 13, 2013 8:08 pm

here is my edit of geometrix .Capx

https://dl.dropboxusercontent.com/u/45198/MMX%20dash.capx

it has minor tweaks like just using the x vector rather then simulating left or right being pressed. i like this method more but its personal opinon really.

also made it more megaman X like by having the aerial dash slower and forced direction and the ground dash you can change directions mid dash.
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Post » Tue Aug 13, 2013 8:21 pm

@BACLog
Muh man

Just what I was thinking with vectors, I just didn't know how to express it correctly in construct. Thank you
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Post » Wed Aug 14, 2013 9:05 am

@BACLog Nice one. I like your air/ground implementation :)
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Post » Wed Aug 14, 2013 4:48 pm

[QUOTE=GeometriX] You most certainly do. Chill out, and try to treat people who are attempting to help you with a little respect.

Here is a capx. I don't know exactly how the Megaman X dash works, but I assume this is what you mean. It should certainly be enough to get you going.[/QUOTE]

This didn't ACTUALLY help, but this inspired me to do it, with vectors, air dashes and stuff. Thanks!
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