Megaman X dashing

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Post » Wed Aug 14, 2013 4:48 pm

[QUOTE=GeometriX] You most certainly do. Chill out, and try to treat people who are attempting to help you with a little respect.

Here is a capx. I don't know exactly how the Megaman X dash works, but I assume this is what you mean. It should certainly be enough to get you going.[/QUOTE]

This didn't ACTUALLY help, but this inspired me to do it, with vectors, air dashes and stuff. Thanks!
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Post » Wed Aug 14, 2013 4:56 pm

You must be a great person to hang out with ;)
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Post » Wed Aug 14, 2013 6:28 pm

jojojo Construct community is the best. Even without being polite help comes out.

Very good dash examples!
Lead developer at Octeto Studios
Visit our portfolio at: http://www.octetostudios.com/ :)
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Post » Sun Sep 01, 2013 3:42 pm

The newest r142 update broke my dash.
Before it, you can dash in any place and position, be it air, ground or cp_gorge.
But now, if I am not pressing any buttons and not moving even a bit, I press Shift and I can't dash! Then I release Shift, and Hero moves just a tiny bit to the left/right and stops! This is applicable to air dashing: If I don't have any horizontal movement, it doesn't let me dash unless I press left or right buttons! This is bullsh*t!
Oh, and, I was so touched by your dashing performance, people, that I unclassified my .capx file. It's uncut, It's just how it is when I started typing this message.

https://www.dropbox.com/s/lwwvrswi19r0sdv/Action%20Gamemaster025.capx

Oh, and since this is a bug probably caused by a Construct 2 beta release... @Ashley !!! I BOUND YOU TO MY WILL
I mean, this WILL be helpful...
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Post » Sun Sep 01, 2013 6:56 pm

@Ashley, wake up, your new release is broken lol
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Post » Mon Sep 02, 2013 4:00 pm

Some assistance, bitter!
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Post » Mon Sep 02, 2013 4:41 pm

I can't believe this thread is 3 pages long.

+Key is pressed
-Set .Dashing to 1
-Disable basic engine group

+.Dashing=1
-Add dt to .DashTimer
++Player is not mirrored
--Set Vector X to 200 or something
++Player is mirrored
--Set Vector X to -200 or something

+.DashTimer> Distance
-Set .Dashing to 0
-Enable basic engine group

MadFactory2013-09-02 16:41:58
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Post » Mon Sep 02, 2013 5:22 pm

No, no no. Read my last 3 posts.
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Post » Mon Sep 02, 2013 5:38 pm

There's nothing wrong with C2 man, just your events. There are numerous examples including what I just posted..just spend some time with them.
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Post » Tue Sep 03, 2013 5:32 pm

So, why did my dash work on r140 and doesn't work so well in r142? And yeah, your dash example isn't Megaman X at all. In your example, you just press Shift once and you can't stop it until the timer runs out. But in MEEGAMAAANNN X you must hold the shift button until the timer runs out, and if you need to stop dashing you can release the button. Just as I did in the events!
I mean, come on, people, why do you have any idea what a dash is and didn't play Megaman X? That's why I said PERFECTLY at the start of it all, I could just make it as you did without all the air dashes and stuff, but there's a better way to do it.
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