Memory and multiple animations for a sprite

Discussion and feedback on Construct 2

Post » Mon Apr 15, 2013 9:28 am

I was wondering how are multiple animation for a sprite treated.

Let's say that I have one sprite with 20 different animations (each with just one frame), at the start of the layout one of these 20 animations gets shown and stays the same for the whole layout, are the other 20 animations still loaded into memory?

Thanks
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Post » Mon Apr 15, 2013 12:59 pm

Yep - sprites are loaded all at once. Either all their animations are in memory, or none of them are.
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