Memory Usage

Discussion and feedback on Construct 2

Post » Tue May 30, 2017 8:45 am

One more question. When testing my game on PC, debugger shows me only 6.6 mb of images, but when testing the same version on my phone through local network I'm getting 62 mb on the same layout! The same thing happens an all other layouts - memory usage is getting out of bounds, causing poor performance. While exported, fps stays at the same level (~30), so I think the problem remains.
B
5
Posts: 13
Reputation: 251

Post » Tue May 30, 2017 8:47 am

Read about memory usage and make sure to read to linked tutorials in that article.
New to Construct ? Where to start

Image Image

Image Image

Please attach a capx to any help request or bug report !
Moderator
B
296
S
119
G
96
Posts: 7,328
Reputation: 71,288

Post » Tue May 30, 2017 10:09 am

Message: Romalex360 can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
Kyatric wrote:Read about https://www.scirra.com/manual/183/memory-usage memory usage and make sure to read to linked tutorials in that article.

I've read them, but that's not the point. I'm amazed with this huge difference in memory usage - from 6mb on PC to 62 on mobile phone. Is it connected with spritesheeting?
B
5
Posts: 13
Reputation: 251


Return to Construct 2 General

Who is online

Users browsing this forum: TheRealDannyyy and 1 guest