Mesh Object

New releases and general discussions.

Post » Sun Nov 11, 2007 6:49 pm

Basically this object loads a 3d mesh and you can rotate and scale it by the X,Y,Z coordinates.
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Post » Mon Nov 12, 2007 10:06 pm

We already have the 3D box object, and I think we should let Scirra get the 2D aspects completely working first.
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Post » Mon Nov 12, 2007 10:40 pm

[quote="mataza":fx09nvhd]We already have the 3D box object, and I think we should let Scirra get the 2D aspects completely working first.[/quote:fx09nvhd]

I agree.

Ashley posted the plugin SDK, so perhaps you should see if someone out there would make it.
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Post » Tue Nov 13, 2007 12:35 am

Agreed, the 3D box was more or less a proof-of-concept. It's still a useful object, but it does prove that 3D and 2D can be intermingled in Construct's engine, allowing for stuff like true 3D meshes in the layout space in future. But Construct needs a lot of other work before we get on to that!
Scirra Founder
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Post » Tue Nov 13, 2007 5:03 am

I have been very impressed by the 3D box object, as a proof of concept for 3d/2d integration.

Let's hope the release of the plugin sdk inspires someone to create more 3d functionality, such as the suggested Mesh Object.
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