Metroidvania Judgement Project WIP

Show us your works in progress and request feedback

Post » Fri Feb 28, 2014 9:44 pm

instructions:
    directional key: move
    A: attack
    D and F:cast spells
    P: pause and char menu
    M: mini map

adding:
minimap
dragon spells.
energy bar.
spells menu
dragon_project ver 1.0.4
https://dl.dropboxusercontent.com/u/13512632/Level%20Plus%20Game%20Stuido/dragon_project_test4/index.html
Carlo Andrei Mercado

Animator, illustrator, concept artist, special effects for games.

[email protected]

http://f-fman.wix.com/portfolio-ffman22

http://ffman22.deviantart.com/



tutorials:



https://www.scirra.com/tutorials/950/dynamic-mini-map dynamic-mini-map tutorial



https://www.scirra.com/tutorials/9479/p ... ing-damage falling damage platform tutorial



originally published by ffman22
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Post » Sat Mar 01, 2014 3:44 pm

I'm waiting this implementations! ;) Good Work!
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Post » Sat Mar 01, 2014 6:52 pm

A: attack
S and D:cast spells
space bar: pause and char menu
M: mini map

add shadow fireball spell
and explotions effects.
correct some bugs.

dragon_project ver 1.0.5.1

https://dl.dropboxusercontent.com/u/13512632/Level%20Plus%20Game%20Stuido/dragon_project_test5.1/index.html
Carlo Andrei Mercado

Animator, illustrator, concept artist, special effects for games.

[email protected]

http://f-fman.wix.com/portfolio-ffman22

http://ffman22.deviantart.com/



tutorials:



https://www.scirra.com/tutorials/950/dynamic-mini-map dynamic-mini-map tutorial



https://www.scirra.com/tutorials/9479/p ... ing-damage falling damage platform tutorial



originally published by ffman22
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Post » Tue Mar 18, 2014 8:45 pm

Last edited by ffman22 on Thu Mar 20, 2014 5:54 pm, edited 1 time in total.
Carlo Andrei Mercado

Animator, illustrator, concept artist, special effects for games.

[email protected]

http://f-fman.wix.com/portfolio-ffman22

http://ffman22.deviantart.com/



tutorials:



https://www.scirra.com/tutorials/950/dynamic-mini-map dynamic-mini-map tutorial



https://www.scirra.com/tutorials/9479/p ... ing-damage falling damage platform tutorial



originally published by ffman22
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Post » Wed Mar 19, 2014 2:48 pm

Looks promising. Though. I know you want a Castlevania-style game, but I don't think ripping off the graphics is a good idea (please don't try to tell me you made the portrait yourself. Even if you technicaly drew it yourself, it's far too close to Gabriel Belmont) Besides, if I want to play as a Belmont, I'd play an official Castlevania. Not to mention Lords of Shadow wasn't exactly the first, and by far not the best. There are tons of great Metrovania-games out that isn't either Metroid or Castlevania, after all. Why not go for something unique?
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Post » Wed Mar 19, 2014 5:16 pm

Constructinator wrote:Looks promising. Though. I know you want a Castlevania-style game, but I don't think ripping off the graphics is a good idea (please don't try to tell me you made the portrait yourself. Even if you technicaly drew it yourself, it's far too close to Gabriel Belmont) Besides, if I want to play as a Belmont, I'd play an official Castlevania. Not to mention Lords of Shadow wasn't exactly the first, and by far not the best. There are tons of great Metrovania-games out that isn't either Metroid or Castlevania, after all. Why not go for something unique?


all graphics are mine im a illustrator, and concept artist, i create all the graphics for this game, the portait is similar to gabriel belmont because I inspired in him, but i created all the art of the game.

here in my deviantart page you can find all the art of the main char.
http://ffman22.deviantart.com/gallery/36675337
Carlo Andrei Mercado

Animator, illustrator, concept artist, special effects for games.

[email protected]

http://f-fman.wix.com/portfolio-ffman22

http://ffman22.deviantart.com/



tutorials:



https://www.scirra.com/tutorials/950/dynamic-mini-map dynamic-mini-map tutorial



https://www.scirra.com/tutorials/9479/p ... ing-damage falling damage platform tutorial



originally published by ffman22
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Post » Thu Mar 20, 2014 4:04 pm

Ah, my bad, sorry. But again, I think it looks far too close to Belmont for my taste. Don't get me wrong, it's not necessarily a bad thing. But the biggest problem is it can easily come off as a Castlevania rip-off, rather than be taken as a homeage or unique. And as that is your own piece of art, I'd say you are more than capable of making a game that's inspired by Castlevania, without being *too* inspired by it. ;)

For that matter, have you ever played a game called Soul of Darkness on the Nintendo 3DS? If not, it's a small eShop-game that's very similar to Castlevania. In fact, it's so similar, it got a bit silly. It's not a bad game by any means, but every time I play it, I keep thinking "Goold, old Castlevania". While that might not seem like a big deal, what I *should* be thinking is "Soul of Darkess is really cool". But hey, your game, your decision. ;)
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Post » Fri Mar 21, 2014 4:03 am

woriking in the first mini boss Big blue flame
and
working in the first boss
Hydra
Image

coming soon new playable update :)
Carlo Andrei Mercado

Animator, illustrator, concept artist, special effects for games.

[email protected]

http://f-fman.wix.com/portfolio-ffman22

http://ffman22.deviantart.com/



tutorials:



https://www.scirra.com/tutorials/950/dynamic-mini-map dynamic-mini-map tutorial



https://www.scirra.com/tutorials/9479/p ... ing-damage falling damage platform tutorial



originally published by ffman22
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Post » Fri Mar 21, 2014 4:54 am

here a little sprite of the hydra boss battle.

https://dl.dropboxusercontent.com/u/13512632/Level%20Plus%20Game%20Stuido/hydra_boss_test.gif
Image
testing events and combat variables.

the hydra boss create with spriter by brashmonkey.
Carlo Andrei Mercado

Animator, illustrator, concept artist, special effects for games.

[email protected]

http://f-fman.wix.com/portfolio-ffman22

http://ffman22.deviantart.com/



tutorials:



https://www.scirra.com/tutorials/950/dynamic-mini-map dynamic-mini-map tutorial



https://www.scirra.com/tutorials/9479/p ... ing-damage falling damage platform tutorial



originally published by ffman22
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Post » Thu Mar 27, 2014 2:30 am

Carlo Andrei Mercado

Animator, illustrator, concept artist, special effects for games.

[email protected]

http://f-fman.wix.com/portfolio-ffman22

http://ffman22.deviantart.com/



tutorials:



https://www.scirra.com/tutorials/950/dynamic-mini-map dynamic-mini-map tutorial



https://www.scirra.com/tutorials/9479/p ... ing-damage falling damage platform tutorial



originally published by ffman22
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