Metroidvania Judgement Project WIP

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Post » Thu Apr 24, 2014 1:31 am

here is the system to counter attack the ice golem.
https://dl.dropboxusercontent.com/u/13512632/counter_attack.gif.gif
Image

and here some animations of the ice golem.
https://dl.dropboxusercontent.com/u/13512632/ice_golem_attacks.gif
Image
Carlo Andrei Mercado

Animator, illustrator, concept artist, special effects for games.

[email protected]

http://f-fman.wix.com/portfolio-ffman22

http://ffman22.deviantart.com/



tutorials:



https://www.scirra.com/tutorials/950/dynamic-mini-map dynamic-mini-map tutorial



https://www.scirra.com/tutorials/9479/p ... ing-damage falling damage platform tutorial



originally published by ffman22
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Post » Fri May 02, 2014 10:17 pm

all ice golem attacks in the alpha version.
http://gfycat.com/EagerBackAmericanbulldog
the link load more faster than the image
Image

attack 1------>jump attack: falls above the character,hurts him, and stun.
second version: you can stun the golem if the golem falls on ice spikes on the floor
attack 2------>rock ball attack: the golem transform into a solid ball of rock and ice, your only chance is avoid it
attack 3------->kick attack: if you are if you are out of distance of the golem, he will spawns ice spikes in random place of the roof
second version: if you are in close distance you can be crushed by his feet, or you can counter his attack.
attack4------->Ice blizzard: the golem launched a blizzard of ice that can freeze you and makes you a little damage
attack5-------->arms attack: if you avoid his attack, he will stuck in the floor
second version: if you are in close distance you can be crushed by his arms, and you will be pushed far away of him
Carlo Andrei Mercado

Animator, illustrator, concept artist, special effects for games.

[email protected]

http://f-fman.wix.com/portfolio-ffman22

http://ffman22.deviantart.com/



tutorials:



https://www.scirra.com/tutorials/950/dynamic-mini-map dynamic-mini-map tutorial



https://www.scirra.com/tutorials/9479/p ... ing-damage falling damage platform tutorial



originally published by ffman22
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Post » Wed May 07, 2014 10:09 pm

Hey ffman,

Looking good, and thanks for your message. I'd be glad to help with any part of the project in my spare time. I've got a Earthbound title I'm working on currently, as well as a few music and art packs, that are keeping me busy and my castlevania title on hold for a bit. I wouldn't be able to devote full time without a paid position currently, with everything going on. I would however, be more than willing to help in free/spare time for free when I can :). Feel free to hit me up on any of my threads (can't reply to PM's yet, sigh XD), and I'll be glad to take a look at whatever you've got. Thanks again ^^
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Post » Wed May 07, 2014 10:29 pm

Illuminati wrote:Hey ffman,

Looking good, and thanks for your message. I'd be glad to help with any part of the project in my spare time. I've got a Earthbound title I'm working on currently, as well as a few music and art packs, that are keeping me busy and my castlevania title on hold for a bit. I wouldn't be able to devote full time without a paid position currently, with everything going on. I would however, be more than willing to help in free/spare time for free when I can :). Feel free to hit me up on any of my threads (can't reply to PM's yet, sigh XD), and I'll be glad to take a look at whatever you've got. Thanks again ^^

ok thank you for your answer @Illuminati
Carlo Andrei Mercado

Animator, illustrator, concept artist, special effects for games.

[email protected]

http://f-fman.wix.com/portfolio-ffman22

http://ffman22.deviantart.com/



tutorials:



https://www.scirra.com/tutorials/950/dynamic-mini-map dynamic-mini-map tutorial



https://www.scirra.com/tutorials/9479/p ... ing-damage falling damage platform tutorial



originally published by ffman22
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Post » Thu May 08, 2014 9:06 pm

I create this dev diary in the topic, now you can follow all the updates in the first comment enjoy.
https://www.scirra.com/forum/viewtopic.php?f=180&t=94215&p=731900#p731900
Carlo Andrei Mercado

Animator, illustrator, concept artist, special effects for games.

[email protected]

http://f-fman.wix.com/portfolio-ffman22

http://ffman22.deviantart.com/



tutorials:



https://www.scirra.com/tutorials/950/dynamic-mini-map dynamic-mini-map tutorial



https://www.scirra.com/tutorials/9479/p ... ing-damage falling damage platform tutorial



originally published by ffman22
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Post » Fri May 23, 2014 8:26 am

new oficial dev diary of my metroidvania project. "Dragon curse Project"
http://dragoncprojectdevdiary.blogspot. ... ts-of.html
Carlo Andrei Mercado

Animator, illustrator, concept artist, special effects for games.

[email protected]

http://f-fman.wix.com/portfolio-ffman22

http://ffman22.deviantart.com/



tutorials:



https://www.scirra.com/tutorials/950/dynamic-mini-map dynamic-mini-map tutorial



https://www.scirra.com/tutorials/9479/p ... ing-damage falling damage platform tutorial



originally published by ffman22
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Post » Mon May 26, 2014 7:02 pm

our project public in the metroidvanias tumblr web page
http://metroidvanias.com/post/86782805783/dragon-project-link-to-dragon-project-devblog
Carlo Andrei Mercado

Animator, illustrator, concept artist, special effects for games.

[email protected]

http://f-fman.wix.com/portfolio-ffman22

http://ffman22.deviantart.com/



tutorials:



https://www.scirra.com/tutorials/950/dynamic-mini-map dynamic-mini-map tutorial



https://www.scirra.com/tutorials/9479/p ... ing-damage falling damage platform tutorial



originally published by ffman22
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Post » Tue May 27, 2014 10:37 pm

I'm making a game about a schizophrenic homeless guy in this castlevania ish style. I really like what your doing with the map, the character art, and the sprites. I want to play this.
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Post » Fri May 30, 2014 3:36 am

Carlo Andrei Mercado

Animator, illustrator, concept artist, special effects for games.

[email protected]

http://f-fman.wix.com/portfolio-ffman22

http://ffman22.deviantart.com/



tutorials:



https://www.scirra.com/tutorials/950/dynamic-mini-map dynamic-mini-map tutorial



https://www.scirra.com/tutorials/9479/p ... ing-damage falling damage platform tutorial



originally published by ffman22
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Post » Thu Jun 05, 2014 6:11 am

Dev Log 13 zone intro. (black fade out).

new black fade out intro for the zones.
Image
http://1.bp.blogspot.com/-zEZKYVpuATA/U5AJ3llWB3I/AAAAAAAABn4/3BTtHgZ-yDQ/s1600/zone_intro_test1.gif
Carlo Andrei Mercado

Animator, illustrator, concept artist, special effects for games.

[email protected]

http://f-fman.wix.com/portfolio-ffman22

http://ffman22.deviantart.com/



tutorials:



https://www.scirra.com/tutorials/950/dynamic-mini-map dynamic-mini-map tutorial



https://www.scirra.com/tutorials/9479/p ... ing-damage falling damage platform tutorial



originally published by ffman22
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