Microsoft are asking: who is interested in Xbox?

Discussion and feedback on Construct 2

Are you interested in Xbox Live?

Yes
285
89%
Maybe
19
6%
No
16
5%
 
Total votes : 320

Post » Tue Aug 09, 2016 6:10 pm

Mubot wrote:i'd love some controller rumble/vibration ability!
as well as all the stuff everyone else has mentioned!!


this.

If possible, hopefully @Ashley can create a rumble function for gamepad plugin in general as well.
B
36
S
18
G
11
Posts: 248
Reputation: 8,694

Post » Tue Aug 09, 2016 6:27 pm

Yes I need this! I have my xbox one dev kits, Tiny Galaxy: The Do Over is ready to launch on the Xbox One as soon as I get this plug in. Definitely need and the bare minimum leader boards and achievements.
B
12
S
2
Posts: 57
Reputation: 799

Post » Tue Aug 09, 2016 6:30 pm

Yes we want more channels to distribute our game especially xbox
B
15
S
3
Posts: 57
Reputation: 909

Post » Tue Aug 09, 2016 6:39 pm

Yes, I need this! I also already have my devkit and I'm just waiting for better C2 integration to port my game, Dreaming Sarah, over. I would only need achievements for it, but for future games I'd love to have access to leaderboards and multiplayer!
B
123
S
43
G
41
Posts: 847
Reputation: 28,206

Post » Tue Aug 09, 2016 7:30 pm

I would LOVE to be able to market my C2 creations on Xbox Live. I'm a gargantuan fan of both and it would be a dream come true. Incorporating Xbox Live's features into C2's interface would be fantastic. I'd like to be able to be an Xbox Live worthy game. That is, leaderboards, user login, and achievements. Those are things that all the other app stores REQUIRE.

I would also like to see Multiplayer, but I would suggest that being a tier down from the must-have, as other app stores don't require it. In short, here's my answer: Am I interested in Xbox Live? Go to a printer and print a banner than can cover a car easily. On the banner print "YES!" That's how bad I would like it! :) Thank you!
B
31
S
5
G
2
Posts: 42
Reputation: 2,569

Post » Tue Aug 09, 2016 8:17 pm

I am definitely interested. In my opinion having a collaboration between a developing software and any platform is a great advantage for both. Both earn visibility, trust and undoubtedly an economic vantage. Developers have more chance to satisfy customers asking for play their favourite games in their favourite platform. This integration would definitely benefit Construct 2, Xbox Live, developers and players. Avoiding this collaboration would be a missed opportunity of business development.

As for the features requested I would add definitely multiplayer as first one; this would give a wider range of games to be offered to the public, while usually indie games are more single player oriented. Others mentioned from others are interested too, be able to monetize is essential to let the developers survive. Indie developers haven't a capital to invest so features as cloud saving are great too. To conclude all the accessory features as leaderboards, share, etc. are great to spread the voice around and increase the venue for everyone (directly and indirectly).

Go for it, you wouldn't regret it! :-)
B
20
S
5
Posts: 51
Reputation: 1,281

Post » Tue Aug 09, 2016 9:10 pm

Currently working on a game for Xbox One and waiting for this plugin to add Xbox Live features like Achievements and Cloud Save to the game.
Last edited by HessamoddinS on Fri Aug 12, 2016 6:52 pm, edited 1 time in total.
B
45
S
19
G
3
Posts: 102
Reputation: 4,598

Post » Tue Aug 09, 2016 10:42 pm

That one person voting no tho... :') this is GREAT for Construct2/(3) regardless of personal favorite console.
The maybe's are understandable: does it mean slower support for other features (or other devices?) if so, what could they be?

(Raspberry could use improvements! but I only tinkered with the pi2 in a DIY retro cabinet with 12" display) a Retropi Convert would be the dream <3 could this be possible at all?!? @Ashley Retropi supports a wide range of console although they're (all) from before the HTML5 era..

have you guys investiged the "NX" Devkits already? i know this can't really be discussed, but you guys could likely say if it's hanging more to one side or the other? maybe. maybe wishful thinking for now tho :)
but THE question above anything else: Construct 3. is it a game-changer? (again) or a upgrade with it's primary focus on multiplatform support?

too offtopic. but it's off the chest for now. hah..

-btw. i totally voted "yes" ofcourse, even tho i don't have the xOne-
~LL

"90 Degrees" powered by C2 on Google Play: https://play.google.com/store/apps/deta ... etyDegrees
B
59
S
13
G
1
Posts: 24
Reputation: 4,776

Post » Tue Aug 09, 2016 11:22 pm

First achievements
second achievements
third leaderboards
fourth multiplayer
fifh achievements

Personally I think that only releasing quality UWP titles with achievements and leaderboards can do some impact on the Windows Mobile platform. Let´s make it possible.
B
15
S
2
G
1
Posts: 37
Reputation: 1,038

Post » Tue Aug 09, 2016 11:48 pm

We would love to Release GemBreak on Xbox One with achievements and leaderboards!
B
37
S
9
G
8
Posts: 541
Reputation: 8,554

PreviousNext

Return to Construct 2 General

Who is online

Users browsing this forum: Eraserhead, Sockratease and 4 guests