Miner Rescue + Miner Defense!

Show us your completed creations made in Construct 2

Post » Tue Dec 04, 2012 3:27 am

If only game play was this good when graphics was this limited.
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Post » Tue Dec 04, 2012 3:40 am

XD

So! I've fixed the fonts using webfont, thats a good thing, since now the game looks as i expect But it still goes a few pixels up at Firefox, so i'll probably have a look at spritefont to see if this gets fixed.

This week gonna be busy at uni, so no work will be done for some time. But after that, 'im going to check at the crashes, as GameThirsty said he had, and i had myself while testing the game on Firefox in a Windows XP vm. It also crashes opera mobile o.0
The aliens will probably get reworked too, to free up a few events and make they more simpler and solid. They also take up alot of processing, which is also one of the reasons the game is kinda short. So if i get them to be simpler, i'll be able to expand the map a bit.

Anyway, thanks for the feedback and support so far!
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Post » Tue Dec 04, 2012 5:39 am

Wow! Really love that 8 bit look! I miss those days...
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Post » Tue Dec 04, 2012 10:17 pm

Really good and pretty stylish going the minimalist way. Didnt find out how to move below the surface. Jump down? How?

edit: okay found out you need the Z key for going down on a platform, which is on my X on my not english keyboard layout    Casaubon2012-12-04 22:21:21
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Post » Tue Dec 04, 2012 11:18 pm

[QUOTE=Casaubon]okay found out you need the Z key for going down on a platform, which is on my X on my not english keyboard layout    [/QUOTE]

once i discovered this, the game became considerably less frustrating.

because then i could, you know......play it.
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Post » Tue Dec 04, 2012 11:39 pm

:( Im sorry i forgot about different keyboard layouts, can you guys suggest some options other than control shift space?
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Post » Wed Dec 05, 2012 12:10 am

I'm jaw dropping on this project. For 100 events I think this game is amazing. Personally I think metroidvania this game up a bit. Maybe do a small kickstarted project to let you get more time to work on it. Then sell this bad boy on various devices :D

I still find the controls difficult. Mostly in that I find having my "jump" button on the left side to be unintuitive. I think this is far more me though than the game :D I would like it if I could swap Z and C around.
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Post » Wed Dec 05, 2012 3:07 pm

Nice. I actually spend my time until I found all the miners! Great game! Hope to see it grow.
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Post » Fri Dec 07, 2012 12:32 am

good job
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Post » Fri Dec 07, 2012 7:56 pm

Updated the game a bit so things make more sense now!

Stuff changed:
- music, still by Ultrasyd
- aliens will block some attacks
- aliens will display a small flash before attacking
- last hit of the combo deals more damage
- spiders are gone :(
- theres now a weird alien plant thing dripping acid (classic obstacle is classic)
- potions turned into fruits
- some more stuff i can't remember
- but if i do remember i'll edit this post

I think it got more solid overall after switching the unkillable spiders to an obstacle thats pretty obvious that you can't kill :lol:

Anyway, this is the last update the game is getting, otherwise i'll go on forever changing little things, which ultimately lead into nothing since i'm still stuck with 100 events.

And another link just incase
https://dl.dropbox.com/u/78939062/C2Platformer/index.html
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