Mini-Golf Ace (Early Build)

Show us your completed creations made in Construct 2

Post » Tue Jan 07, 2014 5:56 pm

Yea that's a project I lost files for as well :| but I have this project backed up properly so I'm not at risk to lose anything and I'm taking any experience from past project to this so only way is UP :D
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Post » Tue Jan 07, 2014 6:21 pm

Hmm guys, when i click the link i see a mini golf game :/ No rpg, no greyscale first level. :Something wrong with me?
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Post » Tue Jan 07, 2014 6:41 pm

lol XD

BTW I typoed "Quality" in the options will fix laterLoganJFord2014-01-07 18:42:49
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Post » Wed Jan 08, 2014 10:35 am

Update:

Changed the putting to shoot where you last clicked rather than a constant update to direction.
(This is for later I'm going to be using a 2 point power shot system similar to Tiger Woods games.

Changed the Starting Pad from 4 to 5 choices.
Added a Putting Club when you charge your shot.
Added sound when you take a shot.LoganJFord2014-01-08 14:56:49
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Post » Wed Jan 08, 2014 3:01 pm

UPDATE:

Finished the new Power Shot System now it is a 2 click system. Click once to start the meter as it fills up Click again to shoot.

Will be tweaking the speed as it fills later for difficulty levels. For now it will fill up at a steady rate and descend at 2x the rate it filled up at.

Added a putting club that has a small charging animation when charging a shot.
Change: New Power Meter design.
LoganJFord2014-01-08 15:28:52
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Post » Fri Jan 10, 2014 1:25 pm

UPDATE:

Changed Hole 1
Added Tips (Currently only 1 :P and later will have disable option)
Removed mouse during gameplay and Added a arrow that will extend only so far out.
Added a Next button after each hole (This is for other features later)

BTW I will be updating from here on out less, but updates will be a bit bigger, I'm not comfortable bumping my post over and over with update postsLoganJFord2014-01-10 13:49:24
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Post » Fri Jan 10, 2014 7:25 pm

Cool. How did you implement the bounce for Par?
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Post » Fri Jan 10, 2014 8:34 pm

I'm using the nifty little behavior, Lite Tween (The only plugin I have lol)

Also use this for the ball sinking animation which on Ball overlap hole it take that location tweens from current location to center of hole and a second tween is also applied that shrinks the ball to get it the effect of it falling.

very good behavior I enjoy using it a lot its also used almost all my HUD elements.LoganJFord2014-01-10 20:37:55
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Post » Sun Jan 12, 2014 6:00 am

Pretty refined even at this stage. I liked the fonts, and the graphics of the holes was well done.

I didn`t really understand the controls. and i noticed it is a lot easier if you place the ball right by the hole ;p
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Post » Sun Jan 12, 2014 7:41 am

The whole thing is really sleek and clean, love the presentation, and the game mechanics work great. Can't wait for some more greens to put.
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