Mirror and flip without angle dependency?

Get help using Construct 2

Post » Wed Nov 02, 2011 6:19 pm

Hi guys,

How can I invert (mirror/flip) a sprite by event sheet? The only way that I've found was linking on the sprite angle via properties panel. But I want to mirror the sprite independently of its angle.
B
6
S
1
G
1
Posts: 6
Reputation: 966

Post » Wed Nov 02, 2011 6:31 pm

You can't right now - you can always manually flip the image in the animations editor, or use a hidden "real" object for the player and just position the player on top, using the angle to flip the object.
Scirra Founder
B
402
S
238
G
89
Posts: 24,625
Reputation: 196,017

Post » Wed Nov 02, 2011 7:20 pm

thanks, Ashley.
B
6
S
1
G
1
Posts: 6
Reputation: 966

Post » Thu Nov 03, 2011 8:05 am

Changing the animation is probably the best way.
B
92
S
31
G
24
Posts: 3,191
Reputation: 32,699


Return to How do I....?

Who is online

Users browsing this forum: dop2000, Psynaptik, Yahoo [Bot] and 6 guests