Mirroring a Line-Of-Sight behavior with the sprite

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Post » Wed Sep 04, 2013 9:24 am

I'm using the Line-of-Sight behavior for the NPCs walking around. When they turn they just mirror, but the Line-of-Sight behavior doesn't mirror with them. I've tried setting the Line-of-Sight angle to -120 when they mirror, but that didn't work.

Anybody have any ideas?
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Post » Wed Sep 04, 2013 2:28 pm

Are you using r140 or above?
[quote=r140 release notes]
Line of sight behavior: now also mirrors cone of view if object is mirrored[/quote]
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Post » Thu Sep 05, 2013 9:24 am

Looks like I'll have to get the newest revision. Thanks.
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