Is there going to be an MMO plugin on construct that can make other persons connect on your game?
I believe there will be using Ajax for turn-base and websocket for realtime multiplayer.
Also jquery and mysql.
Also, plugins can be developed by users, so anything is possible!
Ambitious and interesting
Develop games in your browser. Powerful, performant & highly capable.
i hope there will be a plugin soon
It will mostly be possible with the promising WebSocket. However, at this time, it's much more of a browser compatibilities issue than anything else.
I'm curious about how this would be done. A plugin would take care of the client side, but wouldn't a server app of some kind be necessary? How else would the information be distributed to the other clients.
We have vague plans along the lines of a websockets plugin and a free serverside (so anyone can host a server). Then we'll set up an official Scirra server.
thats awesome i hope the plugin will be crated soon
Ashley whats the current status?
We wouldn't do this with WebSockets. Possibly with WebRTC in the future, but no ETA.
us.battle.net/wow/en This game was written with TCP as was guildwars.com . Also en.wikipedia.org/wiki/Warcraft_III:_Reign_of_Chaos and the ageofempires.com series.
All in TCP, where as WebSocket is built on TCP it can create a more raw steam of data. So it's possible for better results.
However, let Scirra get more important stuff done :D I would like to see sharable packs of EventSheets and associated objects :D