MMO plugin for construct2

Discussion and feedback on Construct 2

Post » Wed Sep 11, 2013 2:01 pm

@Ashley whats the current status?
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Post » Wed Sep 11, 2013 3:50 pm

We wouldn't do this with WebSockets. Possibly with WebRTC in the future, but no ETA.
Scirra Founder
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Post » Wed Sep 11, 2013 4:07 pm

http://us.battle.net/wow/en/ This game was written with TCP as was http://www.guildwars.com/ . Also http://en.wikipedia.org/wiki/Warcraft_III:_Reign_of_Chaos and the http://www.ageofempires.com/ series.

All in TCP, where as WebSocket is built on TCP it can create a more raw steam of data. So it's possible for better results.

However, let Scirra get more important stuff done :D I would like to see sharable packs of EventSheets and associated objects :D
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