[Mobile] BattleRogue - A monster battle game

Show us your completed creations made in Construct 2

Post » Wed Nov 06, 2013 3:19 pm

hmmm dunno about the flat design in a game of this type let alone any game tbh
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Post » Wed Nov 06, 2013 3:23 pm

Hey everyone!

I've just managed to reach a "good" stage with the UI of the game.

Mainly I focused on fixing bugs and getting everything work together.
There are also some new features. Some of them you can see on the preview shots I've taken.























Regards
Creating minimalistic iOS Games
http://twitter.com/kraudi2k
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Post » Fri Nov 08, 2013 10:00 pm

Very clean. How exactely is a dungeon working? You have 9 squares, you click on one random to progress, finding a chest or a monster?
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Post » Sat Nov 09, 2013 10:01 am

[QUOTE=Zav] Very clean. How exactely is a dungeon working? You have 9 squares, you click on one random to progress, finding a chest or a monster?[/QUOTE]


For the moment yes. Not very deep gameplay wise right now. There will may some more depth in the future.

I definitely try to make a very very simple touch game which isn't complicated at all. So it's not that easy to add deep gameplay elements. There are still some elements which I try to figure out how to implent.


Regards,
Kraudo
Creating minimalistic iOS Games
http://twitter.com/kraudi2k
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Post » Mon Nov 11, 2013 6:17 pm

Little update:


Fixed a lot of bugs
Added three different difficulties
(Added three regions instead of the words easy, moderate and hard)
Added a chance of getting a bonus attack if you have an attack icon in one of the four slots
Works now on iPhone 4, 4S, 5, 5C & 5S





Kraudi2013-11-11 18:18:38
Creating minimalistic iOS Games
http://twitter.com/kraudi2k
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Post » Tue Nov 26, 2013 8:29 pm

Very interesting. It's looking good. I Like it
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Post » Wed Nov 27, 2013 10:39 am

Hey this looks totally Great! Absolutely mini-coolistic!:)
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Post » Wed Nov 27, 2013 10:44 am

Mmmm this looks nice.
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Post » Wed Nov 27, 2013 11:30 am

Looking very very good.
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