Modular Game Template (Templates)

Discuss Scirra's 2D Asset Store

Post » Tue Sep 15, 2015 9:54 am

Modular Game Template — Now for sale in the Scirra Store!
https://www.scirra.com/store/royalty-fr ... plate-1287
Last edited by AndreasR on Wed Apr 12, 2017 7:10 am, edited 2 times in total.
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Post » Tue Sep 15, 2015 1:35 pm

Hi, bro. Is it hard to change the graphic/asset for the level selection? Thanks.
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Post » Tue Sep 15, 2015 3:39 pm

duolon wrote:Hi, bro. Is it hard to change the graphic/asset for the level selection? Thanks.


Hello,

No it's fairly simple. You just need to replace the five animation frames. If you wish I will add a documentation for it ;)
Just let me know :)

Regards
Andreas
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Post » Thu Sep 17, 2015 2:32 pm

So far the best template I've seen here in the Store.
Even tough I don't have it, the demo shows pretty much what can be done in full.

Congrats!
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Post » Thu Sep 17, 2015 3:24 pm

jogosgratispro wrote:So far the best template I've seen here in the Store.
Even tough I don't have it, the demo shows pretty much what can be done in full.

Congrats!


Hi @jogosgratispro,

Thank you so much for your feedback :) Glad you like it :)
I really appreciate it!
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Post » Wed Dec 02, 2015 4:23 pm

I'm doing a spaceship game. My idea is that I can create a layout that would simulate a workshop where the player can change the properties of the ship , such as speed and density .

The game is based on physics, and all attributes are now controlled through variables .

This template would allow me? Modify the variables in a layout and use them in another?

Thank you.
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Post » Wed Dec 02, 2015 6:06 pm

douglassoares wrote:I'm doing a spaceship game. My idea is that I can create a layout that would simulate a workshop where the player can change the properties of the ship , such as speed and density .

The game is based on physics, and all attributes are now controlled through variables .

This template would allow me? Modify the variables in a layout and use them in another?

Thank you.


Hi,
thanks for your comment. If you want to edit variables in another layout you just can save them in an array and then in the LocalStorage and load them on the start of the game layout.
I guess this would be the better way to do that.
This template basically works the same, but it's more complicated to alter this template to fit your needs than to create a simple save/load function for the parameters (variables).

Hope this helps you ;)

Regards
Andy
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Post » Fri Apr 07, 2017 5:01 pm

Salut j'ai un probleme, Les plugins que tu donne ne ce lance pas ? j'ai besoin d'aide (i need help)
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Post » Sun Apr 09, 2017 7:41 am

Getrox wrote:Salut j'ai un probleme, Les plugins que tu donne ne ce lance pas ? j'ai besoin d'aide (i need help)


Hi,
If you have purchased the item you will find a support link in the package.
Please follow the instructions and I'll help you out.
But please do this in english!

Thank you!

Regards
Andy
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Post » Mon Apr 10, 2017 12:07 pm

This is what construct 2 tells me when I launch the project:

"Th project you are opening uses addons that are not installed:
Plugin cocoon ads by ludei
Cocoon plugin Game center by ludei
... "
The problem is that I have to install these plugins
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