Monetize facebook games

Get help using Construct 2

Post » Mon Jan 18, 2016 10:54 pm

I read many posts about this issue and I didn't understand yet if is possible or not to monetize facebook games and how can I do it?
B
4
S
2
Posts: 125
Reputation: 850

Post » Tue Jan 19, 2016 10:32 am

Up
B
4
S
2
Posts: 125
Reputation: 850

Post » Wed Jan 20, 2016 1:29 pm

Hey guys, some help here! I need to know it to buy the C2. I'll develope games only for web.
B
4
S
2
Posts: 125
Reputation: 850

Post » Thu Jan 21, 2016 12:54 am

Indeed it is possible. I built support for Facebook payments on a few apps now. For example this one: https://apps.facebook.com/wildbunchdemo/

Built completely with Construct 2 and PHP/MySQL for saving user data regarding purchase history. So it is completely possible. :)
www.h1k3.tech

We are here for you!
B
87
S
22
G
16
Posts: 715
Reputation: 16,785

Post » Fri Jan 22, 2016 10:02 am

Thanks @h1k3. And about Ads? Is it possible?
B
4
S
2
Posts: 125
Reputation: 850

Post » Fri Jan 22, 2016 6:59 pm

Yes its possible
www.h1k3.tech

We are here for you!
B
87
S
22
G
16
Posts: 715
Reputation: 16,785

Post » Sun Jan 24, 2016 8:31 pm

Could you explain to me how? can I use a plugin? which one?
B
4
S
2
Posts: 125
Reputation: 850

Post » Wed Jan 27, 2016 1:14 am

I've got it all set but its not on my store yet. You could private message me if you dont want to wait. I'm packaging a whole bundle together. The bundle includes the construct 2 plugins needed, the mysql database file, the facebook purchase html files, and the php/htaccess files.

Altogether you can:
1:Process up to two in app purchases via facebook securely. The php file verifies the payment belongs to a set user on the server side so no one can grab someone elses payment. The payment is verified against all payments previously saved into the mysql database, so if someone tries to repeat their payment via ajax........ they will find out its impossible.
2:Utilize a player database that comes preprogrammed with score, level, and up to two in app items.
3:Interact with the database in a way that expires which limits the potential for users manually adjusting the score and level. Paid items cannot be added without an unused Facebook payment, so no worries there.
4: Facebook plugin and Facebook payment plugin for C2 streamline the process of implementing payments or other Facebook features. :)
5: Mysql plugin streamlines the process of interacting with the database.
6: It's not a 1 app database. All your apps can share the same database/plugin without fear of corrupting any data.

All that being said, the php interface uses human readable urls, so you could easily enough, just use the Ajax plugin if you decide to add new functionality to the database/php code. It's also a pretty user friendly php interface which you can add functionality to without a lot of effort.

So if your interested, let me know. I plan on having it on my store http://shop.lockegames.com soon enough. If you can't wait just send me a PM or an email to [email protected]. You could look my up on Facebook at facebook.com/hikenh as well.
www.h1k3.tech

We are here for you!
B
87
S
22
G
16
Posts: 715
Reputation: 16,785

Post » Wed Jan 27, 2016 1:55 am

Wow that sounds so promising! I'm now concentrating on Android, but I would love to expand my knowledge and hopefully test one in facebook in the very near future. I've added you on Facebook.
B
45
S
23
G
31
Posts: 687
Reputation: 20,600

Post » Wed Jan 27, 2016 11:22 pm

www.h1k3.tech

We are here for you!
B
87
S
22
G
16
Posts: 715
Reputation: 16,785


Return to How do I....?

Who is online

Users browsing this forum: ajcoppersmith, blue visionary and 3 guests