Monetizing

Discussion and feedback on Construct 2

Post » Fri Dec 12, 2014 5:07 pm

hi guys ! I was wondering if any of you have got big suscces with your construct games, in your opinion what is best, to sell a game for something like 1$ or to ad ads to it?
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Post » Fri Dec 12, 2014 5:10 pm

Generally speaking ads will do better for smaller games - but several users have reported issues with C2 and ads on mobile.
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Post » Fri Dec 12, 2014 6:34 pm

thanks
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Post » Sat Dec 20, 2014 3:51 am

@Elliott

I was wondering that too. But like you said... other users have been having problems with ads on mobile. What is the best/easiest way to obtain work-able ads for your free game?
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Post » Sat Dec 20, 2014 6:08 am

ad mob works fine on my new game, the only problem there is no downloads :(
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Post » Sat Dec 20, 2014 7:11 am

Ultragames wrote:ad mob works fine on my new game, the only problem there is no downloads :(


If you have no downloads then how do you know ads work fine? :) If ads=income.
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Post » Sat Dec 20, 2014 7:57 am

@codah haha I think he means they show up. if he doesnt have many downloads he most likely hasn't experienced the ad impression issues some are reporting
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Post » Sat Dec 20, 2014 8:04 am

volkiller730 wrote:@codah haha I think he means they show up. if he doesnt have many downloads he most likely hasn't experienced the ad impression issues some are reporting


Exactly my point.
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Post » Sun Dec 21, 2014 11:05 pm

Yeah sorry about the lack of clarity. The ads show up properly, but theres is not many downloads for the game.
So far in admob I can see 160 impressions (that is for about 20 downloads) and a big 0$ in profits ;)
Based on what I see you need to have a truckload of impressions to get some money !
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