Monster Hunter like Top Down Action RPG

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Post » Sat Apr 30, 2016 5:46 pm

Think Construct 2 is powerful enough for such a game? I've seen threads about making rpgs in general in constuct 2 and people said it wasn't really the best for that/ couldn't really do it, let alone an action rpg with inventory and things found in a monster hunter game, but also those threads were from 2012 so i'm sure a lot has changed drastically since then.
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Post » Thu May 05, 2016 1:24 pm

Construct 2 is certainly powerful enough for such a game. You have to do it 2d and you may not be able to include online multiplayer because I have heard it is a struggle to deal with but I honestly haven't tried so it may be exaggerated a bit. Inventory, hunting, gathering, crafting, fishing and anything else in Monster Hunter would be doable.
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Post » Fri May 06, 2016 12:15 am

Thirstyy wrote:Construct 2 is certainly powerful enough for such a game. You have to do it 2d and you may not be able to include online multiplayer because I have heard it is a struggle to deal with but I honestly haven't tried so it may be exaggerated a bit. Inventory, hunting, gathering, crafting, fishing and anything else in Monster Hunter would be doable.

That's honestly all I needed to hear! Thanks. Ofc yea it would be 2D top down action. Only thing I'd want to add is a Chao garden kinda like thing. But I'm sure that's possible too.
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Post » Mon May 09, 2016 1:53 pm

honestly, Monster Hunter is one of my favorite games, please let me know also, I found something a while back that may help you, https://www.scirra.com/tutorials/5037/how-to-make-a-boss-with-individual-destructible-parts
this guide will show you how to make destructible parts on bosses, for them tail carves ;)
Don't stop moving, the moment you do you'll realize what you have accomplished and settle with what you have.
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Post » Sat May 14, 2016 10:16 pm

And hey, if you get enough experience, you can buy Q3D in the future and make it 3D. Just make sure that you keep it low poly if you're targetting mobile platforms!
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Post » Mon May 16, 2016 1:52 pm

NeonKraze wrote:honestly, Monster Hunter is one of my favorite games, please let me know also, I found something a while back that may help you, https://www.scirra.com/tutorials/5037/how-to-make-a-boss-with-individual-destructible-parts
this guide will show you how to make destructible parts on bosses, for them tail carves ;)

Thanks that really helps!
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Post » Mon May 16, 2016 1:53 pm

KTML5 wrote:And hey, if you get enough experience, you can buy Q3D in the future and make it 3D. Just make sure that you keep it low poly if you're targetting mobile platforms!

Get me up to speed, what is Q3D?
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Post » Mon May 16, 2016 3:04 pm

@Kraplanta - Q3D is a paid set of plugins created by QuaziGNRLnose . It is a combination of plugins and behaviors that will make 3D making in Construct 2 easier/doable.
This will be a good tool for your creation of 3D Monster Hunter game alike.

Here is the link:
q3d-v-2-4-3d-physics-skeletal-animation-update_t106677
The Things you can create is only limited by your imagination. If you don't have the skills then use your motivation as a natural force to exceed all expectations. Chadori RebornXD
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Post » Mon May 16, 2016 3:31 pm

Construct 2 is definitely powerful enough for an 2d RPG/ monster hunter. However, speaking if you wanted to make it in 3D, speaking from personal experience, you would be much better off using something like Unity as it is designed for 3D.
Image keep updated on my new game: Still Human
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Post » Wed May 18, 2016 3:41 pm

chadorireborn wrote:@Kraplanta - Q3D is a paid set of plugins created by QuaziGNRLnose . It is a combination of plugins and behaviors that will make 3D making in Construct 2 easier/doable.
This will be a good tool for your creation of 3D Monster Hunter game alike.

Here is the link:
q3d-v-2-4-3d-physics-skeletal-animation-update_t106677

interesting, i would've never guessed
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