Mopub Json code cocoonjs 1.3

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Post » Thu Feb 14, 2013 7:23 pm

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Post » Fri Feb 15, 2013 11:33 pm

i just used this code, but i dont have any ads on the screen
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Post » Fri Feb 15, 2013 11:44 pm

Did you sign up for Mopub, create apps and use the ID given from mopub?
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Post » Sat Feb 16, 2013 12:53 am

yes i did.
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Post » Sat Feb 16, 2013 1:43 am

i used this Code :
{
    "ads": {
        "MoPub": {
            "Android": {
               "banner": "my Android banner Ad Unit"
            }
        }
    }
}
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Post » Mon Feb 18, 2013 8:19 pm

ArcadEd is this work for you ?
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Post » Tue Jun 18, 2013 12:53 am

this works in the cocoonjs system not sure if ads re working yet havent got them running on my app yet.

{
    "ads": {
        "MoPub": {
            "iPad": {
               "fullscreen": "id here",
               "banner": "idhere"
            },
            "iPhone": {
               "fullscreen": "idhere",
               "banner": "idhere"
            },
            "Android": {
               "fullscreen": "idhere",
               "banner": "idhere"
            }
        }
    }
}
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Post » Tue Jun 18, 2013 11:08 am

I use that code ragathar, and works fine, i have some revenue after few days.
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Post » Wed Feb 26, 2014 8:57 am

Hi there, I'm trying to get my ads working in my game but i can't really figure out where the json code goes...
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Post » Tue Mar 04, 2014 11:51 am

Same here. Sorry if it's a dumb question, but where do I put that code?

I'm trying to get the ads working, and I followed every instruction both on the tutorial on Scirra.com and the Ludei Support "Ads" page. There's nothing wrong, but the ads simply don't show on the compiled app (the test ads show just fine on the .zip file tested on the Cocoonjs launcher).
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