[quote="2DManiac":3ckemkh5]Tiled Layouts -
It would be nice if construct had a tool to make a layout in tiles (make character movement in tiles, sprites in tiles, etc), but I though about it and it would be a great mess if you make a tool like that, so, the perfect thing would be, make this:
In File > New > New Direct-x Game > Pixel Based Game > Tiled Based Game
This would make it easy for everyone.
This tipe of game is very handy and very used, it is used in games like "Final Fantasy I, II, III...VI ", "BomberMan", "PackMan", and others. If you dind't understand something, please ask
Correct me if I'm wrong, but it seems to me that what you're asking for is to have a specialized IDE, when you can make your own in what amounts to a few clicks and thirty seconds of setup time.
Why not use Grid movement? And turn on the grid in the layout? If you make all of your graphics at, say, 32x32 then set the Grid movement and the layout grid to 32x32.
So, to answer your question, you can already do exactly this, and with a minimum of effort. I don't see why there needs to be a special "Tiled Layout" option.