Motion Blur / Trail via Plasma Object

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Post » Thu Sep 18, 2008 3:07 am



This is one way of doing motion trails
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Post » Thu Sep 18, 2008 11:19 am

You... are my hero.

haha.

This is really cool and handy. I can think of a zillion applications right off the top of my head. :)
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Post » Thu Sep 18, 2008 1:17 pm

Runs sweet, looks great.... much better idea than what I was working on for my motion blur effect... WHAT THE HELL IS THAT? *points*

*steals motion blur cap*

*runs away and hides in a dark corner*

my preciouuussssss....

OK so I've worked for 12 hours today and I'm a bit delirious... sue me.

~Sol
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Post » Thu Sep 18, 2008 1:58 pm

Bah, I prefer the runtime motion blur! To me that looks nothing like motion blur, because the main object graphic is still perfectly crisp. It's just a smudgy trail behind it.
Scirra Founder
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Post » Thu Sep 18, 2008 2:16 pm

[quote="Ashley":eiqeoaec]Bah, I prefer the runtime motion blur! To me that looks nothing like motion blur, because the main object graphic is still perfectly crisp. It's just a smudgy trail behind it.[/quote:eiqeoaec]
But does it run on non-motion blur video card?
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Post » Thu Sep 18, 2008 3:00 pm

[quote="Ashley":34du6ob6]Bah, I prefer the runtime motion blur! To me that looks nothing like motion blur, because the main object graphic is still perfectly crisp. It's just a smudgy trail behind it.[/quote:34du6ob6]

Well, it's a different effect. This is pretty common in some games, and although it has maybe originally intended to simulate something like motion blur, it is nowadays used as a effect of its own. I can think that some want to use an effect just like this.
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Post » Thu Sep 18, 2008 9:34 pm

[quote="Ashley":3vp2n7zv]Bah, I prefer the runtime motion blur! To me that looks nothing like motion blur, because the main object graphic is still perfectly crisp. It's just a smudgy trail behind it.[/quote:3vp2n7zv]

lol with a blur object with intensity parameters fake motion blue would look awesome. imagine fake motion blur like this with blur intensity applied to it, that would look nice.
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Post » Fri Sep 19, 2008 12:58 am

[quote="Ashley":3una9166]Bah, I prefer the runtime motion blur! To me that looks nothing like motion blur, because the main object graphic is still perfectly crisp. It's just a smudgy trail behind it.[/quote:3una9166]

Smudgy trails are awesome, David is awesome
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Post » Fri Sep 19, 2008 4:15 am

[quote="deadeye":3v3kskgm]Smudgy trails are awesome, David is awesome[/quote:3v3kskgm]

That's because Australian's are awesome. If we could all be awesome like David, we would all be Australian.

*EDIT*
Hey wait... I'M AUSTRALIAN! omg >.>

~Sol
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Post » Fri Sep 19, 2008 8:21 am

Ozsome!
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