No, for some reason Mouse.X & Y causes issues on the ipad. I fixed it with the below:
(Touch) Is In Touch >> Set Y to touch.Y
(System) If mouseY != mouse.Y >> Set Y to mouse.Y
Set mouseY to mouse.Y
This means that every tick, the touch won't be interfered with any computation of a mouse co-ordinate of 0. It seems a null mouse co-ordinate is interpreted as 0.