Hopefully, some Karma will come my way in return for help given to various people on their projects
I am trying to move some baddies down the screen towards a wall (as seen below) after they have been stopped by an on collision event due to baddies that were standing in front of them, but are now destroyed.
The goal of this post is to find a way for these baddies with nothing in front of them to continue down their journey towards the wall.
I'd imagine this would be similar mechanic found in some puzzle games.
Here is what I am currently using:
Monster Sprite has the following Behaviors and Instance Variables: