move object without rotating

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Post » Mon Dec 12, 2011 7:43 am

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Last edited by danieltpt on Tue Dec 15, 2015 2:12 pm, edited 1 time in total.
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Post » Mon Dec 12, 2011 8:08 am

Event 23 (group Enemies, BladeEnemy, event "Every tick") in the "Game Events" events sheet.
The comment "Make blade enemies gradually rotate towards the player." right above it should help spot it.

You can either delete the "every tick" event, either toggle it so it is disabled.
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Post » Tue Dec 13, 2011 12:23 am

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Last edited by danieltpt on Tue Dec 15, 2015 2:12 pm, edited 1 time in total.
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Post » Tue Dec 13, 2011 3:54 am

[code]global variable speed = 20 //20px down per second
every tick -> Sprite: set Y to Sprite.Y+speed*dt[/code]Yann2011-12-13 03:54:35
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Post » Tue Dec 13, 2011 10:47 am

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Last edited by danieltpt on Tue Dec 15, 2015 2:12 pm, edited 1 time in total.
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Post » Tue Dec 13, 2011 12:53 pm

There's probably something that makes your monster move other than that
If you use the method above you don't need any behavior so you can start by deleting them for your monster.
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