Move project from 99.95 to 99.96

For questions about using Classic.

Post » Sun Oct 24, 2010 8:02 pm

Seems that 99.96 is stable (only bone movement is gone?!) so I'm thinking of moving my current project on it. It looks like nothing broken when I launch my .cap in .96, so is it bug-free? Or I should remade all of animation (which include custom hotspots in some places) and event by hands in a new blank cap?
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Post » Sun Oct 24, 2010 10:36 pm

You shouldn't have any problems. Smaller bug-fix releases like 99.96 generally don't have any compatibility issues. Just make sure to save a backup of your project before you save over the original in 99.96.
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Post » Mon Oct 25, 2010 10:46 am

That's what I'm doing now. But what about future updates then? Like platform school tutorial - the event list is the same for both versions (outdated and updated). So why .92 cap in .95 construct works differently, with bugs?
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