Movement, turn around instead of instant! (Solved)

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Post » Fri Oct 19, 2012 1:59 pm

Edit:

Here is the Example + Capx!

Example + CAPX


EDIT:

I have figured out a way.
Cheers.
Be posting capx soon!


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I think this image shows it well:

Instead of instantly changing the movement angle, I want the character to turn more realistic.

(I am going to use 8 rendered frames from different angles, but that's beside the point.



Schoening2012-10-19 16:08:28
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Post » Fri Oct 19, 2012 3:20 pm

Were you able to do this programmatically?
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Post » Fri Oct 19, 2012 3:21 pm

You mean if I have made a capx?
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Post » Fri Oct 19, 2012 3:23 pm

I like to see that included in C2
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Post » Fri Oct 19, 2012 4:14 pm

Found a Solution.
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