Moving platforms and doors

For questions about using Classic.

Post » Thu Oct 22, 2015 11:14 pm

Hey, what is the best way in construct classic to make a door or a moving platform.
At the moment I am using the physics behavior but it often overshoots its mark.

Ideal thing would be a platform that can go from A to B to C to D in sequence.
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Post » Fri Oct 23, 2015 5:32 am

With a moving platforming I would just use bullet behavior, and have four collision objects which change a private variable "direction" which controls which angle the platform moves.
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