moving water effect on collision.

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Post » Sat Jun 08, 2013 2:57 pm

Does anyone know how to do this type of water?. If you look at the rocks collide water moves. I would like to water with these characteristics and sure many will serve. Does anyone have any idea how to do that?. A greeting.

The sample is here:
https://www.scirra.com/labs/particlesdemo2/
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Post » Wed Jul 03, 2013 2:39 pm

hi moralez360,
   
     I'm searching for water effect when the object falls in water ,the functionality has to work like that,If do you have code or .capx file,please send share to me
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Post » Wed Jul 03, 2013 3:08 pm

I don't have any capx for the example you linked, but it seems like the "water" effect is applied to the water, with decreasing parameters (lerp over time ?), and parameters going up when a rock hits it (depending on the rock's parameter maybe ?)
Well, I tried a little and it started to resemble your link, but it seems quite a lot of understanding of this effect is required to do it well (or a lot of tries at least). Help from someone knowing it more would be welcome :)
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Post » Thu Jul 04, 2013 10:12 am

Thanks
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Post » Thu Jul 04, 2013 10:27 am

@moralez360
@narasimha

here is a link that might help. Its not my example, it came from the forums.


Water Splashspongehammer2013-07-04 10:27:58
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Post » Thu Jul 04, 2013 10:35 am

thanks spongehammer,

   but it's not opening in my system,my tool is old version, if you don't mind can you send the screen sort of that filenarasimha2013-07-04 10:46:25
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Post » Thu Jul 04, 2013 3:26 pm

@narasimha

What version are you using? Why not install the latest beta.
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Post » Thu Jul 04, 2013 4:16 pm

"water Splash" I Love it!!!!!
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Post » Fri Jul 05, 2013 7:11 am

Thanks spongehammer.

   It's working good.once again thank you.
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Post » Wed Jul 10, 2013 5:09 pm

Thank you.

Fantastic.
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