Mr. Chungs Misadventures

Post your Construct-made creations!

Post » Wed Jul 22, 2009 4:22 pm

[quote="Instant":14isw0m6]Was that the guy from china who was a really bad climber and fell on a rock and broke his cock and now he has a vagina?[/quote:14isw0m6]

Yes.
B
6
S
2
G
3
Posts: 520
Reputation: 2,690

Post » Wed Jul 22, 2009 5:06 pm

btw, thomas
i thought it was supposed to be played one player
thats how i did it. it wasnt hard
i didnt even think about what youu had said about 2 controllers
it should definitely at least be an option
maybe left and right triggers as jumps, too
Spriter Dev
B
87
S
21
G
12
Posts: 3,240
Reputation: 16,461

Post » Wed Jul 22, 2009 6:30 pm

You didn't realize it was a co-op game? Wow, dude :D

I had a couple of guys playing here and I guess it's probably even harder if you have to time the jumps and stuff with a buddy - but it's also definitely more fun! :mrgreen:

Yeah, one could just set up different control schemes in the end. Your suggestion sounds good, really, especially since most controllers feature dual analog sticks now - and left and right shoulder buttons.

David just told me that he fixed the Xbox360 Controller bug, so I'll hopefully be able to upload a fixed version later on!
B
6
S
2
G
3
Posts: 520
Reputation: 2,690

Post » Wed Jul 22, 2009 6:52 pm

Nice, I'm looking forward to play it
B
3
S
2
G
4
Posts: 1,445
Reputation: 4,665

Post » Thu Jul 23, 2009 6:01 pm

Alright, David just uploaded an updated file with the fixed controller plugin, etc., so it should work on a lot more machines now!

http://files.getdropbox.com/u/939828/Chung.zip

The controls were changed too, so for now you can play both characters with one controller, using both analogue sticks. Try it out guys, tell me what you think :)
B
6
S
2
G
3
Posts: 520
Reputation: 2,690

Post » Fri Jul 24, 2009 3:27 pm

Runs a bit faster, but it's still unplayable. Sometimes Zip cuts right through terrain because of the large timedelta step caused by the low framerate. Still no option to disable motion blur? argh.... it's one event. :mrgreen:
B
25
S
3
G
6
Posts: 1,197
Reputation: 5,620

Post » Fri Jul 24, 2009 3:55 pm

That was just a quick bugfix update. I'll put up an update later on where you can disable effects and moBlur. Just got a new machine and need to shuffle over the old data.
B
6
S
2
G
3
Posts: 520
Reputation: 2,690

Previous

Return to Your Creations

Who is online

Users browsing this forum: No registered users and 2 guests