Multi-Light BumpMaps.

New releases and general discussions.

Post » Tue Jul 14, 2009 12:43 pm

Hi,

Bye. :)
B
2
S
1
G
3
Posts: 193
Reputation: 1,486

Post » Tue Jul 14, 2009 4:10 pm

in the meantime, you can just put more than one bumpmap on the same object
Spriter Dev
B
87
S
21
G
12
Posts: 3,240
Reputation: 16,461

Post » Tue Jul 14, 2009 8:36 pm

Slowing down the game.. I hope it'll be done in .99
B
2
S
1
G
3
Posts: 193
Reputation: 1,486

Post » Tue Jul 14, 2009 10:19 pm

I'm not sure if the bumpmapping algorithm supports multiple lights, I'd have to research it some more. I think it can wait though, there are more important things to do before 1.0.
Scirra Founder
B
359
S
214
G
72
Posts: 22,946
Reputation: 178,478

Post » Tue Jul 14, 2009 10:28 pm

[quote="Genesys":mj0oywba]Slowing down the game.. [/quote:mj0oywba]
ummm i dont think 2 lights in one bumpmap will make it faster...
B
4
S
2
G
4
Posts: 719
Reputation: 2,938

Post » Tue Jul 14, 2009 11:47 pm

And I don't think 2 textures and 1 light for each will be faster than 1 texture and 2 lights alone

p.s.: thanks Ash
B
2
S
1
G
3
Posts: 193
Reputation: 1,486


Return to Construct Classic Discussion

Who is online

Users browsing this forum: No registered users and 3 guests