Multi-Part Sprites

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Post » Sat Aug 10, 2013 4:43 am

I apologize if this is something that has been handled previously. I've looked around the forums and guides and not found what I'm looking for, so I'll try this:

I've seen everything on sprite sheets, as one solid block that's animated, but I'd like to try something more advanced; sprites that are made of several other sprites (sub-sprites?). Think ye-olde Genesis title Vector Man, for the basic use of it.

I'd be interested in trying to animate a sprite that has several segments. A segmented worm for one. And also, I'm trying to figure out how to properly animate a creature that would use it's tail as a grappling hook, and swing from it. The tail would need to stretch, obviously, and move independently of the rest of the sprite.

Is Construct 2 even capable to such things on it's own? Or am I going to have to dip my toes into some hot Java to figure this out? Last time I did any coding, it was for making madlibs in Quick Basic -.-;

I'll be your best friend forever if you can help!
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